But, let's see...this could turn into a fun thread.
This probably sounds boring but the only thing I really still miss is making custom items. I had soooo many designs written out that my Cantr chars never had a chance to use, I would be very happy having some new ones sewing and whittling the days away. In Cantr, most of my character's purposes and plans all revolved around adding life and color to the world that way, even though I realize the number of players who ever bothered noticing or caring about such things was pretty much in the single digits.
...well, it was in the single digits THEN. Of course, this is now, after so many of the most creative and dedicated players have left. So, that would be one other thing I'm looking forward to. If even a fraction of those wonderfully talented RPers who formerly put so much love and dedication into playing their Cantr characters could be brought over to put even a fraction of that creative energy into playing here, we are going to see some amazing things.
Thinking of building a town or...hell, that's thinking small. Thinking of building republics, kingdoms, and empires from scratch alongside these people is just so awesome and exciting to me, especially knowing we'll be avoiding so many of the problems Cantr's endless resources and lack of decay brought about.
YESSSSS! I really want more flexibility when it comes to customs. Also, I'm definitely looking forward to more detailed building descriptions, maybe? Better weather perhaps- or at least for it to make sense. Natural disasters now and then, to add drama (if it can happen) and fire. God, I want to do more stuff with fire! More furniture, more resources, more EVERYTHING. (Ok, these things seem more like requests now, but like? Give them? To me???)
The thing I'm looking forward to the most is for the staff to be reasonable and attentive. (Something Cantr and FTO never had.)
Can you imagine if Cantr had had custom items from the beginning? In Cantr my characters would treat buildings with ancient projects inside like archaelogical dig sites, and finding old notes or looking at other people's custom items was one of my biggest thrills. I never could understand a the people content to wear standard clothes or who just let treasure troves of notes lie unprotected in messy heaps.
Old tools though...we were buried alive in old tools. And I hope never again to play in a town with more (locked, hoarded) vehicles than people. But the idea of characters with a finite lifespan who have an incentive to truly leave their mark on the world, even in small ways has such a big appeal.
I hope we can figure out ways around Cantr's material limitations--maybe I want to add bones or gems to a dress to make beads, and so on--but if I'm being completely honest, most of the features I'd ask for are just icing. When RPing with fun, creative people, in a game not run by people who go out of their way to stifle fun and creativity, I could be happy with just the bare basics as far as mechanics go.
'A sense of endless possibility, exploration and wonder' isn't something you get with a weather system, no matter how detailed, but it is something I routinely experienced RPing around Elyos, for instance, and all it took were words between astericks.
no admin abuse. And a free and open world. However I will say the start of Cantr was smooth. Everyone started in the same area and there was supplies waiting to kinda speed traveling along. Just bikes. But it worked. A little help at the start kicks a game well greatly.